05 Feb 2015
30 Jan 2015

Why we love Wowza

Wowza has been growing up as a product well placed to take over the streaming media world. As a result of their attention to focusing on ease of use and an ability to reach every screen they have created the new industry leader in streaming media technology. Because of this we have come to see the Wowza Streaming Engine (WSE) as the most future proof option you can purchase.

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17 Feb 2014
04 Dec 2013
17 Oct 2013

What should a Web Conferencing Tool Be?

Over the last seven years, I have become very familiar with what various web conferencing solutions offer. Each has its own set of benefits and drawbacks. Since we can’t get all the manufacturers to come together to build a single super web conferencing tool — we’ll just have to stick with the tool that best fits our needs.

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27 Jul 2011

HTTP Dinamic Streaming – Deo 1: Uvod u striming medije (Yugoslavia)

Kao tehnologija koje se odnosi na proizvodnju i isporuku digitalnih pokreta medija nastavlja da napreduje, tako da su zahtevi potrošača za sve raznovrsniji i bogatiji mediji iskustveniji.. Video visoke definicije se sada isporučuje na više korisnika, na razlicitim vrstama uređaja, i kroz više kompleksnih mreža nego ikada pre. Za provajdere sadržaja, to naravno znači više raspoloživih mogućnosti za medijsku distribuciju i monetizaciju.

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27 Jul 2011

HTTP Dynamic Streaming – Part 1: An Introduction to Streaming Media

As technologies related to the production and delivery of digital motion media continue to advance, so do consumer demands for an increasingly varied and rich media viewing experience. High-definition video is now being delivered to more users, on a wider variety of devices, and through more complex networks than ever before. For content providers, this of course means more available avenues for media distribution and monetization.

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15 Mar 2011

Mastering OSMF: A Three-Part Series on Adobe Developer Connection

Recently, Adobe Developer Connection posted a three-part series of articles entitled “Mastering OSMF”, by David Hassoun and John Crosby of Realeyes Media. The series, in addition to being divided into its Three main sections, is broken down further into 11 walkthroughs which take the reader through various scenarios; from building a simple player using OSMF, to incorporating custom plug-ins into OSMF-based media players.

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21 Jun 2010
21 Jun 2010

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