26 Mar 2014
19 Mar 2014

Mysteries of AMS Stream Recording

In a recent project where we were setting up recording of a continuously running live video stream, we stumbled upon one of the latter; a bug so bedeviling that I am compelled to write about it in the hopes that I might save fellow coders from falling prey to such a fiendish bug.

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12 Mar 2014
19 Feb 2014

A Quick Guide to Chrome's New Built-in Device Emulation

When you consider that over the past 5 years mobile devices have risen from 0.9% to over 15% of all internet traffic, it’s become increasingly important to make sure that there is at least a basic level of support for mobile users in anything you build. While there are new tools and technologies popping up daily to help make that easier, there are still an incredible number of challenges involved.

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08 Jan 2014

Development & Testing at RealEyes Media

The team at RealEyes creates a lot of code. We want to make sure the code we create for our clients is the best it can be. To ensure the delivery of a quality product, our development (DEV) and quality assurance (QA) processes are always evolving. Read on to learn more about some of the ways we test at RealEyes.

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04 Dec 2013
26 Nov 2013

Working with Speech Recognition ANEs for Android

Adding speech recognition to a mobile application sounds like something that would be too difficult to be worth the while. Well, that may not necessarily be the case. If you’re building an AIR application for Android, there are some very easy ways to add in voice commands or speech recognition. If you want to take your app hands free, add in some richness, put in voice chat, or make a game with voice controls, speech recognition, check this post out.

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12 Feb 2013
24 Apr 2012
24 Apr 2012

HTML5 Boilerplate: Making Web Development Easier

Today’s sites are infinitely more complex and I wonder how many pages could be filled writing a book that covers all aspects of modern web design and development – probably a few more than 350. In fact, we would need to add several new chapters – UX, SEO, HTML5, CSS3, frameworks, jQuery, CMS’s, browser compatibility and resets, grid systems, mobile/iPad/responsive design, and on and on!

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