10 Sep 2015

Getting Your Feet Wet with Angular Animations

Imagine you get into a car start the engine, touch the acceleration and go from 0 to 60 in the blink of an eye. You then take the wheel to turn right and instead of a smooth turn the car takes an immediate 90 degree turn.

This is how interface design feels without smooth transitions. It works, but it does not feel natural to the user. Animations can give your design the illusion of depth and lifelike motion, creating a more 3D space and giving the user the feeling of being inside the design.

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19 Aug 2015

Different uses for the HTML5 Canvas tool

One of my co-workers suggested I look into the HTML5 Canvas as a possible solution. After looking into the canvas element I realized it was not only the perfect solution to my current problem, but it could also be a very useful tool for future projects involving graphical elements that need to changed based on user interaction.

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09 Jul 2015
06 Jul 2015
02 Jun 2015
16 Jan 2015
17 Nov 2014

Nesting SVG Charts From a Single Data Source with the Magic of D3JS Selections

Recently I was challenged with creating a series of nested pie-charts from a single set of data as a Proof of Concept for a client. A colleague suggested using the D3 javascript library and it has proven itself extremely useful for its ability to transform data into visual SVG elements with a minimum of coding. The real magic is in D3’s ‘selectAll’ method – as we will see!

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28 Oct 2014
01 Oct 2014
23 Sep 2014

HTML Video – Changes to Alternate Audio Track Access in iOS 8

Since iOS 8 went live on the 17th and I updated a few of my devices over the weekend, I decided to do some quick testing of web video playback. I wanted to see if there were any little, undocumented changes that would affect our custom, cross-platform video player, or our general approach to working with HTML video – like the changes to exiting fullscreen video that came in the update from iOS 6 -> iOS 7.

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